![]() Manage the planetary wide campaign to free Earth and defeat the Clankers in this isolated, but critical front of the war. This is where you come in, Commander, take control of the invasion force and fight the CIS head on. So, an invasion fleet is assembled, battle plans are drawn up, and a new campaign begins. The Droid Army has spared no expense blockading and fortifying Earth, and it is critical the Republic captures the planet and liberates its people from Separatist occupation before its potential is used against them. Grown at an accelerated rate and raised in the laboratories and facilities of Kamino, the clone troopers were trained throughout the first. ![]() They soon stumble upon a previously undocumented hyperspace lane that may become a critical point of logistics in this war, but it is soon revealed that the CIS already found this lane and have taken control of one of the main planets along it. Clone troopers were an army of identical, genetically-modified clones, created to serve in the Grand Army of the Republic during the full-scale intergalactic conflict that came to be known as the Clone Wars. But it isn't long before the Clone Army hears tell of the Separatists plans, and begin their own scouting of the region. ![]() ![]() Only a few months into the war, the CIS make a daring move to push into un-mapped territory in the Midrim to gain an upper hand on the Republic. Sector by sector, the front lines are drawn and the real fighting begins. Both sides scramble to deploy their armies across the galaxy, attempting to seize control of important worlds. After the first battle of Geonosis, the Confederacy of Independent Systems has declared war on the Galactic Republic.
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